Learn how to get started with the new Fast Caustics Solver, introduced in Corona Renderer 4! 00:00 - Introduction
00:55 - What are caustics, in reality?
01:35 - Some real world examples
01:53 - Setting up the ideal scene for caustics
02:32 - Enabling the Caustics Solver for reflective caustics
03:04 - Enabling refractive caustics (done per material)
03:18 - Enabling dispersion
03:54 - Optimizing for performance (enabling caustics only for certain lights)
04:36 - Optimizing for performance (disabling caustics from the environment lighting)
05:33 - Controlling caustics in post (the Caustics render element, and the "Only in caustics element" checkbox)
06:09 - Caustics in animations (works correctly with motion blur)
06:38 - Remember to use references from the real world to guide expectations
For up-to-date known limitations, see:
(Since this is a tutorial and not a demo, to keep everything short and accessible several sections are run at an accelerated speed and are not intended to represent actual render times and speed)

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