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MtoA 528 | Probability Shader | OSL Scripting

MtoA 528 | Probability Shader | OSL Scripting Welcome to an advanced tutorial for Maya Arnold. I will be showing how to write a shader with OSL Shader using arnold OSLShader, and I will present a few use case where it makes sense to use a shader like this. Essentially it is very straight forward, but the results will elevate your rendering game. Thanks for tuning in!

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