Suggested by @UltimateUchiha4. To my knowledge there are ONLY a few practical j.H-5L combo routes, so don’t sweat on trying to master these things. Characters like Vegito or Piccolo are not considered since their j.H do not cause knockdown.
Covering the entire roster in one video would be too tedious and repetitive, so here are some routes off the top of my head. Many other characters have one way or more to get a j.H-5L link. Feel free to take them as a combo challenge for fun if you are interested in giving them a try.
The logic of this link is very straightforward. You can refer to this video:
Because j.H causes knockdown, the only way to get a link on the ground in time is to have your character land early enough, such that the first active frame of 5L precedes the dummy's recovery. This implies when j.H connects, your character needs to be as low as possible with the dummy as high as possible, i.e. the top edge of j.H’s hitbox should barely touch the bottom edge of the dummy’s hurtbox. Couple this with your character being very near the floor would give you the most frames to act upon landing.
Of course, depending on the size of hit/hurt boxes, sometimes this may simply be impossible, whereas it could be quite manageable in some cases without having everything precise. Very often the juggle height would create a floating window for the link, adding difficulties. Cell is probably the easiest target, followed by Broly, Beerus and Hit (who have vertically long hurtbox during a juggle). Characters like Jiren and SSVegeta who have great j.H hitboxes could even perform this link on small characters.
\\ The first time I saw a j.H-5L link was in Clayton’s ( SSVegeta video more than a year ago, but I did not begin to explore this technique until early 2019.
\\ Credit to Kye ( for the Trunks EX flip side switch. He also came up with some interesting Bardock j.H-5L link recently.
\\ BGM: Eve (Dynasty Warriors 4)
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Combo Notations:
↖ ↑ ↗ = 7 8 9
←N→ = 4 5 6
↙ ↓ ↘ = 1 2 3
L = light attack
M = medium attack
H = heavy attack
S = Ki blast
[X] = to hold the button in the square brackets
SD = Super Dash, H+S
DR = Dragon Rush, L+M
Vanish = M+H
Spark = L+M+H+S
xx = cancel the previous move with the next
- = followed-up move
j. = jump/ in air
sj. = super jump/ in air
dj. = in air (after a double jump)
~ = jump cancel/ double jump cancel
~ iad = instant air dash (input 956 to jump cancel the previous move and air dash)
#1(00:01) – 【Zamasu】
j.H, 2L xx 5L xx 5M xx 2M xx SD xx j.M xx j.H, 5L xx 5H xx 236[S], 5L ~ j.L xx j.L ~ dj.L xx dj.L xx dj.[S] xx dj.2H
#2(00:12) – 【Goku Black】
5L xx 5L xx 5M xx 2M xx 5H xx SD xx j.M xx j.H, 5L xx 5L xx 5L xx SD xx j.L xx j.L xx j.2H ~ dj.L xx j.L xx j.214M
#3(00:23) – 【Tien】
5M xx 2M xx SD xx j.M xx j.H, 5L xx 5S xx 5H xx SD xx j.L(1hit) xx j.H, 5L xx 5M ~ sj.L xx j.M xx j.L(1hit) xx j.S xx SD xx j.L xx j.L xx j.2H ~ dj.L xx dj.L xx dj.H(+Krillin) xx dj.214M
#4(00:38) – 【SSGSS Vegeta】
5M xx 2M xx SD xx j.M xx j.H, 5L xx 236L-L-M, 2M xx 5H xx SD xx j.M xx j.H, 5L xx 5L xx 5L, sj.L xx j.L xx j.2H ~ dj.L xx dj.L xx dj.2H xx Vanish, dj.214L xx Lv.1
#5(00:55) – 【Jiren】
2M xx 5M ~ j.M(1hit) xx j.2S xx SD xx j.M(1hit) xx j.H, 5L xx 5L ~ j.M(1hit) xx j.2S xx SD xx j.M(1hit) xx j.H, 5L xx 5L xx 2S xx SD xx j.M ~ dj.M xx dj.H, Lv.1
#6(01:11) – 【Trunks】
5M xx 2M xx 5S xx 214H6 j.M xx j.L xx j.H, 2L xx 5M xx 5H xx SD xx j.M xx j.H, 5L xx 5L xx 5L xx 214L-S xx j.214L j.H xx Vanish, DR xx Lv.1
#7(01:28) – 【SSVegeta】
214L xx Spark, 2M ~ j.M xx air dash dj.M xx dj.H, 5L xx 5M ~ j.M xx j.H xx Vanish(feint) j.M xx j.S xx air dash dj.M xx dj.L, (lands) j.L xx j.L xx j.2H xx SD xx j.L xx j.L xx j.2H ~ dj.L xx dj.L xx dj.S xx dj.236S xx Vanish, Air DR, Lv.3
#8(01:52) – 【Trunks】
Spark, 5M xx 2M xx 214S, 2M xx 5M xx 5H ~ super jump air dash dj.L xx dj.H, 5L xx 5S xx 5H ~ super jump air dash dj.L xx dj.H, 5L xx 5L xx 5H xx 236S xx Vanish(feint) air dash dj.M, 5M ~ j.L xx j.M ~ dj.L xx dj.M xx Vanish, Air DR, Lv.3
#9(02:17) – 【Goku Black】
Spark, 5M xx 2M xx 5S ~ j.214M, 2M xx 5H ~ j.M xx air dash dj.M xx dj.H, 5L xx 5L xx 5L xx SD xx j.L xx j.M xx j.L xx j.2H ~ dj.L xx dj.L xx dj.S xx dj.236L xx Vanish(feint) Air DR, Lv.3
#10(02:42) – 【Cooler】
2H xx Spark, (run under) 6H xx 5H ~ sj.2H xx air dash dj.H, 5L xx 6H xx 5H ~ sj.2H xx air dash dj.H, 5L xx 6H xx 5H ~ j.M xx j.2H ~ dj.2H xx dj.S xx dj.214M-M (+Frieza), dj.2H xx dj.214L-M (+Ginyu), dj.214L-L xx Vanish, DR xx Lv.1 xx Lv.1 xx Lv.1
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#DBFZ #DragonBallFighterZ #Combo
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